For the Meta Quest 2 port, the team focused on optimizing what materials and shaders were used, with specific cuts being made to maintain performance. The game was also designed to be more open, with backtracking through previous areas and collectibles hidden throughout levels. According to Polyarc, players frequently said they wanted a bigger world and more variation in environments, and so effort was put into expanding the scope. The team stated that they didn't want to reinvent the formula, making their foundation "Don’t mess up what we figured out for the first one, we landed in a really good spot". They stated the goal was to create an experience that would take advantage of the medium's strengths and not be able to be replicated "if you played on Steam. The hammer requires the reader to lift it up in the air to hit enemies. Quill now has the ability to climb, allowing for more verticality in the levels, alongside new weapons, like the hammer. The Reader can now create vine bridges and destroy objects by gripping them. The player again controllers the Reader, who helps guide Quill through different areas and solve puzzles. The game is similar to its predecessor, but has some key additions. A PlayStation 5 version via PlayStation VR2 was released on February 2023. Moss: Book II was released in March 2022 for PlayStation 4 via PlayStation VR before receiving Meta Quest 2 and Windows ports later that year. A sequel to Moss, the game follows Quill as she ventures though the land to battle the arcane to save the land of Moss. Moss: Book II is a 2022 virtual reality adventure game developed and published by American video game development studio Polyarc.
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